![How to reduce geometry/faces/vertices/polygon count on a mesh in Blender | - Tutorials, Tips and Tricks - Blender Artists Community How to reduce geometry/faces/vertices/polygon count on a mesh in Blender | - Tutorials, Tips and Tricks - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/9/4/5/9451cb94383f9fc7e0ec5c6550992c2d3aba5200.jpeg)
How to reduce geometry/faces/vertices/polygon count on a mesh in Blender | - Tutorials, Tips and Tricks - Blender Artists Community
![Any ideas on how to reduce the vertices in this area? I'm retopologizing and this seems a bit excessive. : r/blenderhelp Any ideas on how to reduce the vertices in this area? I'm retopologizing and this seems a bit excessive. : r/blenderhelp](https://i.redd.it/k5flyl460n861.png)
Any ideas on how to reduce the vertices in this area? I'm retopologizing and this seems a bit excessive. : r/blenderhelp
![Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base](https://help.sansar.com/hc/article_attachments/360031546132/Decimate_geometry_tool.png)
Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base
![modeling - Is it possible to automatically simplify geometry in blender without losing object shape? - Blender Stack Exchange modeling - Is it possible to automatically simplify geometry in blender without losing object shape? - Blender Stack Exchange](https://i.stack.imgur.com/qPUJh.png)
modeling - Is it possible to automatically simplify geometry in blender without losing object shape? - Blender Stack Exchange
![Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY](https://styly.cc/wp-content/uploads/2021/08/img_612731c115b45.png)
Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY
Avoid unwanted smoother edges to reduce mesh-density and retain clean... | Download Scientific Diagram
![Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base](https://help.sansar.com/hc/article_attachments/360031546172/select_model_and_enter_edit_mode.png)